DirectX, OpenGL & ImGui
Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks
Source Interactive 3D Radar / Minimap Overlay in Modern C++
3
replies · 3,592 views
NeighborSpy
3y ago
Tutorial Off-Screen 360-Degree Radar Arc Indicators with Proximity Scaling
3
replies · 7,659 views
LuaScripterX
3y ago
Source Dynamic Bone Joint Caching in Unity to Minimize Hierarchy Lookups (Part 3)
3
replies · 8,712 views
DirectXRay
3y ago
Tutorial Flat vs Textured Chams: Material Property Overrides in Unity (Part 2)
3
replies · 6,667 views
ByteSurgeon
3y ago
Source Handling Near-Plane Camera Clipping in 3D Bounding Box Projection
3
replies · 3,737 views
MatrixRecon
3y ago
Tutorial PBR Emission & Rim Lighting Shader Effects for Player Highlighting (Part 3)
3
replies · 2,382 views
ApexPredator_
3y ago
Source Drawing Interactive Bezier Curves & Spline Editors in Dear ImGui [Discussion #9]
3
replies · 2,754 views
SecurityAudit
3y ago
Tutorial Thermal / Infrared Post-Processing Chams using Fullscreen Render Textures
3
replies · 7,595 views
KernelDiver
3y ago
Source Drawing Bullet Tracer Trajectories from Muzzle to Hit Impact in 3D Space (Part 2)
3
replies · 7,881 views
StructMapper
3y ago
Source Creating Smooth Animated Toggle Switches in Dear ImGui [Discussion #4]
3
replies · 4,023 views
DarkLogic
3y ago
Tutorial DirectX 12 Descriptor Tables vs Root Descriptors: Performance Tradeoffs
3
replies · 3,041 views
RenderMaster
3y ago
Tutorial 3D Bounding Box Wireframes for Vehicle & Large Object Entities (Part 3)
3
replies · 5,871 views
ShadowPwn
3y ago
Tutorial Calculating Oriented Bounding Boxes (OBB) using Entity Rotation Quaternions (Part 2)
3
replies · 7,966 views
RenderMaster
3y ago
Source Drawing Interactive Bezier Curves & Spline Editors in Dear ImGui [Discussion #5]
3
replies · 2,323 views
GhostHunter_x
3y ago
Source Drawing Interactive Bezier Curves & Spline Editors in Dear ImGui
3
replies · 4,329 views
ParanormalDev
3y ago