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DirectX, OpenGL & ImGui

Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks

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Tutorial Scaling 2D Bounding Box Dimensions dynamically from 3D Head and Feet Coordinates (Part 2)
by @HexRays99 · 7mo ago
3 replies · 8,270 views
ZeroMemory 7mo ago
Tutorial Scaling 2D Bounding Box Dimensions dynamically from 3D Head and Feet Coordinates (Part 3)
by @NeighborSpy · 1y ago
3 replies · 2,540 views
RenderMaster 1y ago
Tutorial Scaling 2D Bounding Box Dimensions dynamically from 3D Head and Feet Coordinates
by @NullPtr_ · 1y ago
3 replies · 6,646 views
ApexPredator_ 1y ago
Tutorial Scaling 2D Bounding Box Dimensions dynamically from 3D Head and Feet Coordinates (Part 4)
by @SecurityAudit · 1y ago
3 replies · 2,249 views
VectorByte 1y ago
Tutorial Screen-Space Ambient Occlusion (SSAO) Shader Math and Depth Reconstruction
by @GlowShader · 1y ago
3 replies · 5,524 views
MatrixRecon 1y ago
Tutorial Multi-Window Docking & Viewports in Dear ImGui (docking branch) [Discussion #8]
by @TypeSystemNerd · 1y ago
3 replies · 4,965 views
ZeroMemory 1y ago
Tutorial Objective Waypoint Markers with Clamped Screen-Edge Indicators (Part 2)
by @PEHeader · 1y ago
3 replies · 4,654 views
GhostHunter_x 1y ago
Tutorial Multi-Color Priority Snaplines based on Threat Level and Line of Sight (Part 2)
by @RustMechanic · 1y ago
3 replies · 7,427 views
NoRecoilDev 1y ago
Tutorial Multi-Window Docking & Viewports in Dear ImGui (docking branch) [Discussion #4]
by @FastMath · 1y ago
3 replies · 6,841 views
MatrixRecon 1y ago
Tutorial Custom Stencil Silhouette & Glow Outlines in Unity Games
by @RenderMaster · 1y ago
3 replies · 4,212 views
DirectXRay 1y ago
Tutorial Dear ImGui Font Atlas: Loading Custom TTF Fonts, Asian Characters & FontAwesome Glyphs
by @RenderMaster · 1y ago
3 replies · 7,103 views
GlowShader 1y ago
Tutorial Multi-Color Priority Snaplines based on Threat Level and Line of Sight (Part 3)
by @MatrixRecon · 2y ago
3 replies · 3,968 views
KernelDiver 2y ago
Tutorial OpenGL Shader Storage Buffer Objects (SSBO) vs Uniform Buffer Objects (UBO)
by @GlowShader · 2y ago
3 replies · 3,503 views
DirectXRay 2y ago
Tutorial Objective Waypoint Markers with Clamped Screen-Edge Indicators (Part 3)
by @LuaScripterX · 2y ago
3 replies · 8,246 views
PacketSniffer 2y ago
Tutorial Drawing ESP for Cursed Possessions & Ghost Room in Phasmophobia with ImGui
by @ParanormalDev · 2y ago
3 replies · 3,580 views
VectorByte 2y ago
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