High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
main 1 Zvijezde 0 Vilice 0 Promatrači Ažurirano 2 days ago
C# 100%
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RenderHelper.cs feat(math): Implement WorldToScreen projection and 8-corner 3D bounds vertices calculation Jul 25, 2023

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High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.

MIT License
1 zvijezde
0 promatranje
0 vilice

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1
v1.0.0 Najnoviji
Oct 15, 2024

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C# 100%