High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
main 1 Zvijezde 0 Vilice 0 Promatrači Ažurirano 2 days ago
C# 100%
Sve aktivnosti
Samo izdanja
Zanemariti

Povijest za src/MathUtils.cs (1)

feat(math): Implement WorldToScreen projection and 8-corner 3D bounds vertices calculation
@unreliablecode • Jul 25, 2023
4fc4174