unreliablecode / CSharp-Unity-ESP-Framework
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High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
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Обновлено 2 days ago
C#
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История src/Entities/ESPTarget.cs (1)
feat: Add ESPManager dispatcher, ESPTarget component, and complete documentation
343ae3c
@unreliablecode • Oct 05, 2024