High-performance C# ESP framework for Unity — 3D bounding boxes, 2D collider calculation, Animator skeleton bone tracking, and distance-scaled name tags.
main 1 Zvijezde 0 Vilice 0 Promatrači Ažurirano 2 days ago
C# 100%
Sve aktivnosti
Samo izdanja
Zanemariti

Povijest za src/ESPManager.cs (1)

feat: Add ESPManager dispatcher, ESPTarget component, and complete documentation
@unreliablecode • Oct 05, 2024
343ae3c