Developer knowledge network · moderated exchange

UnreliableCode Topluluğu

Geliştirici Araştırması, Tersine Mühendislik ve Kodlama Topluluğu

Knowledge indexCanlı
4Categories
919Threads
2.8KGönderiler
Discussion

Understanding std::memory_order_acquire and std::memory_order_release in lock-free queues [StackOverflow Architecture Guide]

cpp_concurrency_guru
C++ Standards Expert
MEMBER
Temsilci: 47
Katılım Tarihi: Feb 2018
Gönderiler: 17
Teşekkürler: 75
2 ay önce · Jun 25, 2026 3:37 AM
#1

Why std::memory_order_seq_cst is often overkill for single-producer single-consumer queues:

When writing a lock-free queue:

  • Producer: Writes payload to buffer, then performs tail.store(newTail, std::memory_order_release).
  • Consumer: Loads tail.load(std::memory_order_acquire), then reads payload.

release guarantees that all prior memory writes (the buffer data) are visible to any thread that executes an acquire load on that same atomic variable. On x86/x64, hardware already enforces TSO (Total Store Order), so acquire/release loads/stores compile to plain mov instructions with zero mfence penalty!

memory_model_mook
Low-Level C Veteran
MEMBER
Temsilci: 163
Katılım Tarihi: Jan 2019
Gönderiler: 11
Teşekkürler: 33
2 ay önce · Jun 25, 2026 10:10 AM
#2

Great explanation. On ARM64 (which is weakly ordered), acquire generates LDAR and release generates STLR instructions, avoiding full DMB ISH memory barriers.

profiler_pat
Performance Hunter
MEMBER
Temsilci: 146
Katılım Tarihi: Aug 2019
Gönderiler: 33
Teşekkürler: 31
1 ay önce · Jun 25, 2026 4:43 PM
#3

Lock-free algorithms without acquire-release semantics are a ticking time bomb on modern mobile and server processors.