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HighlightSettings custom outline glow colors for Apex Legends

imgui_artisan
UI Designer
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Data dołączenia: Apr 2019
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1 miesięcy temu · Jul 3, 2026 5:10 AM
#1

Customizing entity glow highlights using HighlightSettings array:

CPP
void EnableGlow(uintptr_t entity, ColorRGB color, uint8_t style) {
    Write<uint8_t>(entity + 0x310, 1);       // m_highlightFunctionBits = 1 (Enable)
    Write<uint8_t>(entity + 0x320, style);   // HighlightContext ID (2 = Visible, 1 = Wallhack)
    Write<ColorRGB>(entity + 0x1D0, color);  // Outline RGB color
}

// Usage:
EnableGlow(enemyEntity, { 1.0f, 0.0f, 0.0f }, 1); // Red glow behind walls
EnableGlow(enemyEntity, { 0.0f, 1.0f, 0.0f }, 2); // Green glow when visible

Zero FPS loss because the game's GPU shader draws the outlines natively!

apex_kraber_god
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1 miesięcy temu · Jul 3, 2026 8:16 AM
#2

Highlighting gold armor and weapons with yellow outline ({ 1.0f, 0.84f, 0.0f }) makes looting so much faster.

raycast_ryan
Ballistics Dev
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1 miesięcy temu · Jul 3, 2026 11:35 PM
#3

Native highlight rendering is Source engine's best feature.