Developer knowledge network · moderated exchange

UnreliableCode 커뮤니티

개발자 연구, 리버스 엔지니어링 및 코딩 커뮤니티

Knowledge index살다
4Categories
919Threads
2.8K게시물
Guide

Modifying Humanoid properties directly via memory offsets in C++

ptr_arithmetic
C++ Wizard
MEMBER
대표: 162
가입 날짜: May 2018
게시물: 73
감사해요: 42
1개월 전 · Jul 19, 2026 10:49 PM
#1

If you are writing an external memory writer for Roblox:

  1. From DataModel, locate Workspace -> LocalPlayer -> Character.
  2. From Character, locate Humanoid child instance.
  3. In Humanoid native C++ class:
    • WalkSpeed (float at offset 0x190)
    • JumpPower (float at offset 0x1A8)
    • Health (float at offset 0x140)
    • MaxHealth (float at offset 0x144)

Writing WalkSpeed = 50.0f externally changes movement velocity instantly without modifying any Lua variables.

luau_hacker
Luau Expert
MEMBER
대표: 159
가입 날짜: Aug 2020
게시물: 17
감사해요: 26
1개월 전 · Jul 20, 2026 1:43 AM
#2

External memory writing bypasses userland Lua script hooks completely. Very effective.

vtable_slayer
Senior Reverser
MEMBER
대표: 215
가입 날짜: Mar 2018
게시물: 86
감사해요: 61
1개월 전 · Jul 20, 2026 9:34 PM
#3

Confirmed offsets on latest 64-bit client.