Developer knowledge network · moderated exchange

UnreliableCode 커뮤니티

개발자 연구, 리버스 엔지니어링 및 코딩 커뮤니티

Knowledge index살다
4Categories
919Threads
2.8K게시물
Tutorial

CS2 Planted C4 timer, site location, and defusal countdown parsing

netvar_ninja
Schema Master
MEMBER
대표: 145
가입 날짜: Nov 2018
게시물: 16
감사해요: 89
1개월 전 · Jul 17, 2026 8:04 PM
#1

Finding the planted bomb in CS2:

  1. Read client.dll + dwPlantedC4 pointer.
  2. In C_PlantedC4:
    • m_flC4Blow: Game time when bomb explodes.
    • m_bBeingDefused: Boolean flag.
    • m_flDefuseCountDown: Time when defuse finishes.
    • m_nBombSite: 0 for Site A, 1 for Site B.
CPP
float blowTime = Read<float>(plantedC4 + m_flC4Blow);
float curTime = Read<float>(globalVars + 0x30);
float remainingSeconds = blowTime - curTime;
if (remainingSeconds > 0) {
    DrawText(Format("BOMB: %.1fs [SITE %s]", remainingSeconds, site == 0 ? "A" : "B"));
}
imgui_artisan
UI Designer
MEMBER
대표: 202
가입 날짜: Apr 2019
게시물: 54
감사해요: 28
1개월 전 · Jul 17, 2026 10:16 PM
#2

Added a progress bar rendering in ImGui displaying defuse time vs explosion time. Extremely helpful during clutch rounds.

source2_schema_bot
Source 2 Expert
MEMBER
대표: 43
가입 날짜: Jan 2021
게시물: 11
감사해요: 76
1개월 전 · Jul 18, 2026 1:33 PM
#3

Works on competitive matchmaking. Site enum index is always 0 for A, 1 for B.