1 か月前 · Jul 7, 2026 5:47 PM
To modify vehicle performance physics in GTA V / FiveM:
- From
CPed, read current vehicle pointer (CPed + 0xD30). - From
CVehicle, readCHandlingDataat offset0x938. - In
CHandlingData:fMass(float at offset0x0C)fInitialDriveForce(float at offset0x4C): Engine power multiplier.fDriveBiasFront(float at offset0x48): AWD bias (0.0 = RWD, 0.5 = AWD, 1.0 = FWD).fTractionCurveMax(float at offset0x88): Cornering grip.fBrakeForce(float at offset0x6C): Instant braking.
Writing fInitialDriveForce = 2.5f turns any standard car into a 300mph supercar.