1 か月前 · Jul 8, 2026 5:14 PM
From BasePlayer, read playerFlags (m_modelState->flags or BasePlayer.playerFlags at offset 0x5D0):
CPP
enum class PlayerFlags : int {
Unused1 = 1,
Unused2 = 2,
IsAdmin = 4,
ReceivingSnapshot = 8,
Sleeping = 16,
Spectating = 32,
Wounded = 64,
IsDeveloper = 128,
Connected = 256,
ThirdPersonViewmode = 1024,
EyesViewmode = 2048,
ChatMute = 4096,
NoSprint = 8192,
Aiming = 16384,
Prone = 32768,
Relaxed = 65536,
SafeZone = 131072
};Filter out Sleeping and Wounded players so your ESP only highlights active threats.