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Hooking __index metamethod to spoof client-side WalkSpeed properties

luau_hacker
Luau Expert
MEMBER
Rep: 159
Datum pridruživanja: Aug 2020
Postovi: 17
Hvala: 26
prije 1 mjeseci · Jul 7, 2026 8:01 AM
#1

When client-side anti-cheat scripts query Humanoid.WalkSpeed to check for speed hacks:

LUA
local oldIndex
oldIndex = hookmetamethod(game, '__index', function(self, key)
    -- If a game script checks our WalkSpeed, return the default 16
    if not checkcaller() and self:IsA('Humanoid') and key == 'WalkSpeed' then
        return 16
    end
    return oldIndex(self, key)
end)

Now your actual speed can be 100, but local sanity checks always read 16!

luau_reverser
Bytecode Analyst
MEMBER
Rep: 115
Datum pridruživanja: Jul 2019
Postovi: 10
Hvala: 45
prije 1 mjeseci · Jul 7, 2026 9:01 AM
#2

checkcaller() check is crucial so your own executor scripts can read the real WalkSpeed value.

segfault_sam
Member
MEMBER
Rep: 68
Datum pridruživanja: Mar 2019
Postovi: 22
Hvala: 57
prije 1 mjeseci · Jul 8, 2026 12:03 AM
#3

Works on 90% of popular Roblox games. Bypasses client-side speed checks completely.