Developer knowledge network · moderated exchange

UnreliableCode-Community

Community für Entwicklerforschung, Reverse Engineering und Codierung

Knowledge indexLive
4Categories
919Threads
2.8KBeiträge
Tutorial

Spectator Observer Count Reading from m_hObserverList in Apex Legends [v2.4 Technical Discussion]

apex_glow_god
Apex Reverser
MEMBER
Vertreter: 128
Beitrittsdatum: Dec 2020
Beiträge: 8
Danke: 30
Vor 1 Monaten · Jul 11, 2026 7:51 PM
#1

Reading how many players are currently spectating your camera:

CPP
int GetObserverCount(CPlayer* pLocal) {
    int count = 0;
    for (int i = 1; i <= 64; i++) {
        auto pEnt = GetEntityByIndex(i);
        if (!pEnt || pEnt->IsAlive()) continue;
        
        // Check if dead player's observer target equals local player handle
        if (pEnt->m_hObserverTarget() == pLocal->GetHandle()) {
            count++;
        }
    }
    return count;
}

Displays a warning indicator on HUD whenever anyone is spectating!

vtable_slayer
Senior Reverser
MEMBER
Vertreter: 215
Beitrittsdatum: Mar 2018
Beiträge: 86
Danke: 61
Vor 1 Monaten · Jul 11, 2026 10:26 PM
#2

Essential safety feature to automatically soften aimbot smoothing when spectated by multiple players.

hook_doctor
Hooking Specialist
MEMBER
Vertreter: 181
Beitrittsdatum: Jul 2019
Beiträge: 21
Danke: 50
Vor 1 Monaten · Jul 12, 2026 1:44 PM
#3

Clean observer handle comparison.