Developer knowledge network · moderated exchange
UnreliableCode Topluluğu
Geliştirici Araştırması, Tersine Mühendislik ve Kodlama Topluluğu
Knowledge indexCanlı
4Categories
919Threads
2.8KGönderiler
Community & Marketplace
General Hacking Discussions
General game security, gaming news, banwaves and cheat development banter
44
Konular · 135 gönderiler
The future of hardware-assisted game modding: PCIe DMA, FPGAs, and Hypervisors
ile kernel_komrade · 1 ay önce
Marketplace & Selling
Buy, sell, or trade verified software, private builds and services
11
Konular · 33 gönderiler
[WTS] Ultra-Fast AVX-512 & AVX2 Memory Pattern Scanner Header-Only C++ Library [v2.4 Technical Discussion]
ile vtable_slayer · 1 ay önce
Game Hacking & Releases
Counter-Strike 2
CS2 cheats, offsets, SDK, internal/external hacks & tutorials
28
Konular · 86 gönderiler
Spectator Target Pawn ID Detection from m_hObserverPawn & m_iObserverMode in CS2 [v2.4 Technical Discussion]
ile imgui_artisan · 2 hafta önce
Valorant
Valorant colorbots, Vanguard research, driver discussion & bypasses
24
Konular · 72 gönderiler
Screen-Space Coordinate Bounding Box Calculation with Perspective Distance Scaling [v2.4 Technical Discussion]
ile raycast_ryan · 3 hafta önce
Rust
Rust recoil scripts, EAC bypasses, IL2CPP reversing & exploits
23
Konular · 69 gönderiler
Preventing memory page faults during external GameAssembly reading
ile sig_scanner_sam · 2 hafta önce
Apex Legends
Apex EAC research, glow/aimbot releases, SDK structures & dumpers
23
Konular · 69 gönderiler
Distance-Culled Spatial Partitioning Entity Filter for Maximum Render FPS [v2.4 Technical Discussion]
ile vtable_slayer · 2 hafta önce
GTA & FiveM
Grand Theft Auto V, FiveM native execution, Lua executors & bypasses
23
Konular · 69 gönderiler
Dynamic Weapon Crosshair HUD with Real-Time Bullet Spread Circle in ImGui [v2.4 Technical Discussion]
ile matrix_math_guy · 3 hafta önce
Roblox
Roblox Lua exploits, Bytecode execution, Luau reversing & scripts
23
Konular · 69 gönderiler
Bypassing client-side Teleport kick checks with hookmetamethod and CFrame
ile ptr_arithmetic · 2 hafta önce
General Discussion
General
General Forums
11
Konular · 34 gönderiler
Game Loop Architectures: Fixed Timestep vs Variable Delta Time (dt) Physics
ile DarkLogic · 9 ay önce
Minecraft Servers
Discuss community-run Minecraft servers listed in the server directory.
8
Konular · 22 gönderiler
[Server] unreliablecode
ile unreliablecode · 4 gün önce
Programming & Reverse Engineering
C / C++ / Assembly
Native low-level coding, hooks, memory patterns, ASM detours & shellcode
267
Konular · 801 gönderiler
Why std::string_view can be dangerous if used with temporary objects (Dangling References) [StackOverflow Architecture Guide]
ile modern_cpp_artisan · 2 hafta önce
Reverse Engineering & IDA
IDA Pro, Ghidra, x64dbg, static & dynamic reverse engineering analysis
53
Konular · 162 gönderiler
Comparing Ghidra Decompiler vs Hex-Rays AST optimization pipelines [v2.4 Technical Discussion]
ile vtable_slayer · 2 hafta önce
C# Programming
C# 10/11/12, .NET Core, LINQ, Async/Await, Reflection, Memory<T>, and Unity C# scripting
181
Konular · 543 gönderiler
Processing High-Throughput Network Streams with System.IO.Pipelines (PipeReader / PipeWriter) [StackOverflow Architecture Guide]
ile dotnet_runtime_architect · 2 hafta önce
Kernel & Anti-Cheat Bypasses
Ring0 kernel drivers, vulnerable signed driver abuse (BYOVD), DKOM & hypervisors
26
Konular · 78 gönderiler
Inverted Ring Buffer Driver: high-throughput memory streaming architecture
ile ptr_arithmetic · 3 hafta önce
DirectX, OpenGL & ImGui
Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks
174
Konular · 523 gönderiler
Temporal Anti-Aliasing (TAA) Sub-Pixel Jittering and Velocity Buffer History Blending [StackOverflow Architecture Guide]
ile profiler_pat · 2 hafta önce