Developer knowledge network · moderated exchange
UnreliableCode 커뮤니티
개발자 연구, 리버스 엔지니어링 및 코딩 커뮤니티
Knowledge index살다
4Categories
919Threads
2.8K게시물
Community & Marketplace
General Hacking Discussions
General game security, gaming news, banwaves and cheat development banter
44
스레드 · 135 게시물
The future of hardware-assisted game modding: PCIe DMA, FPGAs, and Hypervisors
~에 의해 kernel_komrade · 1개월 전
Marketplace & Selling
Buy, sell, or trade verified software, private builds and services
11
스레드 · 33 게시물
[WTS] Ultra-Fast AVX-512 & AVX2 Memory Pattern Scanner Header-Only C++ Library [v2.4 Technical Discussion]
~에 의해 vtable_slayer · 1개월 전
Game Hacking & Releases
Counter-Strike 2
CS2 cheats, offsets, SDK, internal/external hacks & tutorials
28
스레드 · 86 게시물
Spectator Target Pawn ID Detection from m_hObserverPawn & m_iObserverMode in CS2 [v2.4 Technical Discussion]
~에 의해 imgui_artisan · 2주 전
Valorant
Valorant colorbots, Vanguard research, driver discussion & bypasses
24
스레드 · 72 게시물
Screen-Space Coordinate Bounding Box Calculation with Perspective Distance Scaling [v2.4 Technical Discussion]
~에 의해 raycast_ryan · 3주 전
Rust
Rust recoil scripts, EAC bypasses, IL2CPP reversing & exploits
23
스레드 · 69 게시물
Preventing memory page faults during external GameAssembly reading
~에 의해 sig_scanner_sam · 2주 전
Apex Legends
Apex EAC research, glow/aimbot releases, SDK structures & dumpers
23
스레드 · 69 게시물
Distance-Culled Spatial Partitioning Entity Filter for Maximum Render FPS [v2.4 Technical Discussion]
~에 의해 vtable_slayer · 2주 전
GTA & FiveM
Grand Theft Auto V, FiveM native execution, Lua executors & bypasses
23
스레드 · 69 게시물
Dynamic Weapon Crosshair HUD with Real-Time Bullet Spread Circle in ImGui [v2.4 Technical Discussion]
~에 의해 matrix_math_guy · 3주 전
Roblox
Roblox Lua exploits, Bytecode execution, Luau reversing & scripts
23
스레드 · 69 게시물
Bypassing client-side Teleport kick checks with hookmetamethod and CFrame
~에 의해 ptr_arithmetic · 2주 전
General Discussion
Programming & Reverse Engineering
C / C++ / Assembly
Native low-level coding, hooks, memory patterns, ASM detours & shellcode
267
스레드 · 801 게시물
Why std::string_view can be dangerous if used with temporary objects (Dangling References) [StackOverflow Architecture Guide]
~에 의해 modern_cpp_artisan · 2주 전
Reverse Engineering & IDA
IDA Pro, Ghidra, x64dbg, static & dynamic reverse engineering analysis
53
스레드 · 162 게시물
Comparing Ghidra Decompiler vs Hex-Rays AST optimization pipelines [v2.4 Technical Discussion]
~에 의해 vtable_slayer · 2주 전
C# Programming
C# 10/11/12, .NET Core, LINQ, Async/Await, Reflection, Memory<T>, and Unity C# scripting
181
스레드 · 543 게시물
Processing High-Throughput Network Streams with System.IO.Pipelines (PipeReader / PipeWriter) [StackOverflow Architecture Guide]
~에 의해 dotnet_runtime_architect · 2주 전
Kernel & Anti-Cheat Bypasses
Ring0 kernel drivers, vulnerable signed driver abuse (BYOVD), DKOM & hypervisors
26
스레드 · 78 게시물
Inverted Ring Buffer Driver: high-throughput memory streaming architecture
~에 의해 ptr_arithmetic · 3주 전
DirectX, OpenGL & ImGui
Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks
174
스레드 · 523 게시물
Temporal Anti-Aliasing (TAA) Sub-Pixel Jittering and Velocity Buffer History Blending [StackOverflow Architecture Guide]
~에 의해 profiler_pat · 2주 전