Developer knowledge network · moderated exchange

Супольнасць UnreliableCode

Супольнасць распрацоўшчыкаў даследаванняў, зваротнага праектавання і кадавання

Knowledge indexжыць
4Categories
919Threads
2.8KПаведамленні

Game Hacking & Releases

Counter-Strike 2
CS2 cheats, offsets, SDK, internal/external hacks & tutorials
28 ніткі · 86 паведамленні
Spectator Target Pawn ID Detection from m_hObserverPawn & m_iObserverMode in CS2 [v2.4 Technical Discussion] па imgui_artisan · 2 тыдняў таму
Valorant
Valorant colorbots, Vanguard research, driver discussion & bypasses
24 ніткі · 72 паведамленні
Screen-Space Coordinate Bounding Box Calculation with Perspective Distance Scaling [v2.4 Technical Discussion] па raycast_ryan · 3 тыдняў таму
Rust
Rust recoil scripts, EAC bypasses, IL2CPP reversing & exploits
23 ніткі · 69 паведамленні
Preventing memory page faults during external GameAssembly reading па sig_scanner_sam · 2 тыдняў таму
Apex Legends
Apex EAC research, glow/aimbot releases, SDK structures & dumpers
23 ніткі · 69 паведамленні
Distance-Culled Spatial Partitioning Entity Filter for Maximum Render FPS [v2.4 Technical Discussion] па vtable_slayer · 2 тыдняў таму
GTA & FiveM
Grand Theft Auto V, FiveM native execution, Lua executors & bypasses
23 ніткі · 69 паведамленні
Dynamic Weapon Crosshair HUD with Real-Time Bullet Spread Circle in ImGui [v2.4 Technical Discussion] па matrix_math_guy · 3 тыдняў таму
Roblox
Roblox Lua exploits, Bytecode execution, Luau reversing & scripts
23 ніткі · 69 паведамленні
Bypassing client-side Teleport kick checks with hookmetamethod and CFrame па ptr_arithmetic · 2 тыдняў таму

Programming & Reverse Engineering

C / C++ / Assembly
Native low-level coding, hooks, memory patterns, ASM detours & shellcode
267 ніткі · 801 паведамленні
Why std::string_view can be dangerous if used with temporary objects (Dangling References) [StackOverflow Architecture Guide] па modern_cpp_artisan · 2 тыдняў таму
Reverse Engineering & IDA
IDA Pro, Ghidra, x64dbg, static & dynamic reverse engineering analysis
53 ніткі · 162 паведамленні
Comparing Ghidra Decompiler vs Hex-Rays AST optimization pipelines [v2.4 Technical Discussion] па vtable_slayer · 2 тыдняў таму
C# Programming
C# 10/11/12, .NET Core, LINQ, Async/Await, Reflection, Memory<T>, and Unity C# scripting
181 ніткі · 543 паведамленні
Processing High-Throughput Network Streams with System.IO.Pipelines (PipeReader / PipeWriter) [StackOverflow Architecture Guide] па dotnet_runtime_architect · 2 тыдняў таму
Kernel & Anti-Cheat Bypasses
Ring0 kernel drivers, vulnerable signed driver abuse (BYOVD), DKOM & hypervisors
26 ніткі · 78 паведамленні
Inverted Ring Buffer Driver: high-throughput memory streaming architecture па ptr_arithmetic · 3 тыдняў таму
DirectX, OpenGL & ImGui
Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks
174 ніткі · 523 паведамленні
Temporal Anti-Aliasing (TAA) Sub-Pixel Jittering and Velocity Buffer History Blending [StackOverflow Architecture Guide] па profiler_pat · 2 тыдняў таму