Developer knowledge network ยท moderated exchange
UnreliableCode Community
Developer Research, Reverse Engineering & Coding Community
Knowledge indexLive
4Categories
919Threads
2.8KPosts
Community & Marketplace
General Hacking Discussions
General game security, gaming news, banwaves and cheat development banter
44
threads ยท 135 posts
The future of hardware-assisted game modding: PCIe DMA, FPGAs, and Hypervisors
by kernel_komrade ยท 1 months ago
Marketplace & Selling
Buy, sell, or trade verified software, private builds and services
11
threads ยท 33 posts
[WTS] Ultra-Fast AVX-512 & AVX2 Memory Pattern Scanner Header-Only C++ Library [v2.4 Technical Discussion]
by vtable_slayer ยท 1 months ago
Game Hacking & Releases
Counter-Strike 2
CS2 cheats, offsets, SDK, internal/external hacks & tutorials
28
threads ยท 86 posts
Spectator Target Pawn ID Detection from m_hObserverPawn & m_iObserverMode in CS2 [v2.4 Technical Discussion]
by imgui_artisan ยท 2 weeks ago
Valorant
Valorant colorbots, Vanguard research, driver discussion & bypasses
24
threads ยท 72 posts
Screen-Space Coordinate Bounding Box Calculation with Perspective Distance Scaling [v2.4 Technical Discussion]
by raycast_ryan ยท 3 weeks ago
Rust
Rust recoil scripts, EAC bypasses, IL2CPP reversing & exploits
23
threads ยท 69 posts
Preventing memory page faults during external GameAssembly reading
by sig_scanner_sam ยท 2 weeks ago
Apex Legends
Apex EAC research, glow/aimbot releases, SDK structures & dumpers
23
threads ยท 69 posts
Distance-Culled Spatial Partitioning Entity Filter for Maximum Render FPS [v2.4 Technical Discussion]
by vtable_slayer ยท 2 weeks ago
GTA & FiveM
Grand Theft Auto V, FiveM native execution, Lua executors & bypasses
23
threads ยท 69 posts
Dynamic Weapon Crosshair HUD with Real-Time Bullet Spread Circle in ImGui [v2.4 Technical Discussion]
by matrix_math_guy ยท 3 weeks ago
Roblox
Roblox Lua exploits, Bytecode execution, Luau reversing & scripts
23
threads ยท 69 posts
Bypassing client-side Teleport kick checks with hookmetamethod and CFrame
by ptr_arithmetic ยท 2 weeks ago
General Discussion
General
General Forums
11
threads ยท 34 posts
Game Loop Architectures: Fixed Timestep vs Variable Delta Time (dt) Physics
by DarkLogic ยท 9 months ago
Minecraft Servers
Discuss community-run Minecraft servers listed in the server directory.
8
threads ยท 22 posts
[Server] unreliablecode
by unreliablecode ยท 4 days ago
Programming & Reverse Engineering
C / C++ / Assembly
Native low-level coding, hooks, memory patterns, ASM detours & shellcode
267
threads ยท 801 posts
Why std::string_view can be dangerous if used with temporary objects (Dangling References) [StackOverflow Architecture Guide]
by modern_cpp_artisan ยท 2 weeks ago
Reverse Engineering & IDA
IDA Pro, Ghidra, x64dbg, static & dynamic reverse engineering analysis
53
threads ยท 162 posts
Comparing Ghidra Decompiler vs Hex-Rays AST optimization pipelines [v2.4 Technical Discussion]
by vtable_slayer ยท 2 weeks ago
C# Programming
C# 10/11/12, .NET Core, LINQ, Async/Await, Reflection, Memory<T>, and Unity C# scripting
181
threads ยท 543 posts
Processing High-Throughput Network Streams with System.IO.Pipelines (PipeReader / PipeWriter) [StackOverflow Architecture Guide]
by dotnet_runtime_architect ยท 2 weeks ago
Kernel & Anti-Cheat Bypasses
Ring0 kernel drivers, vulnerable signed driver abuse (BYOVD), DKOM & hypervisors
26
threads ยท 78 posts
Inverted Ring Buffer Driver: high-throughput memory streaming architecture
by ptr_arithmetic ยท 3 weeks ago
DirectX, OpenGL & ImGui
Rendering overlays, hook present, Dear ImGui styling, DX11/DX12 hooks
174
threads ยท 523 posts
Temporal Anti-Aliasing (TAA) Sub-Pixel Jittering and Velocity Buffer History Blending [StackOverflow Architecture Guide]
by profiler_pat ยท 2 weeks ago