5y ago · Feb 4, 2021 7:19 PM
A DAG (Directed Acyclic Graph) task scheduler in C++ where jobs declare dependencies (e.g. Physics depends on Input, Render depends on Physics).
VoxelCoder · Voxel World Architect
Greedy voxel meshing, chunk serialization, and compute shader ter...
Greedy voxel meshing, chunk serialization, and compute shader ter...
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