1y ago · Oct 29, 2024 4:50 PM
Games compiled with MSVC RTTI enabled contain and metadata placed immediately before their virtual method tables in memory.
By scanning the section for strings matching mangled class names (e.g. or ), you can trace cross-references backward to locate every vftable in the game binary dynamically!
Who else uses automated RTTI dumpers in their SDK build pipelines?
CODE
CompleteObjectLocator CODE
TypeDescriptorBy scanning the section for strings matching mangled class names (e.g.
CODE
.?AVClientClass@@ CODE
.?AVGameObject@@Who else uses automated RTTI dumpers in their SDK build pipelines?
OffsetHunter · RTTI TypeDescriptors & NetVars
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