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Drawing Bullet Tracer Trajectories from Muzzle to Hit Impact in 3D Space (Part 3)

DarkLogic
Game Logic & SDK Developer
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4y ago · May 13, 2022 2:56 PM
#1
Recording bullet spawn origins and hit positions to render fading 3D beam tracers in DirectX and ImGui.
DarkLogic | Virtual method tables & SDKs
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ByteSurgeon
Cheat Engine Specialist
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4y ago · May 13, 2022 6:34 PM
#2
Store tracer struct with startPos, endPos, spawnTime, and duration. In the render loop, interpolate alpha from 1.0 down to 0.0 over lifetime.
ByteSurgeon | Cheat Engine & Lua Automation
SigScannerPro
Pattern Scanning & IDA
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4y ago · May 14, 2022 10:34 PM
#3
Drawing a 3D cylinder or quad beam aligned with the view direction creates realistic tracer rounds.
SigScannerPro · Pattern scanning & Byte masking