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Interactive 3D Radar / Minimap Overlay in Modern C++ (Part 2)

DirectXRay
DirectX 12 / Vulkan Dev
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2y ago · Oct 10, 2023 9:27 AM
#1
Building a customizable 2D circular radar overlay showing player positions and facing angles relative to local player yaw.
DirectXRay · DirectX 12 & Vulkan Command Lists
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ImGuiStyler
ImGui Animation Specialist
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2y ago · Oct 10, 2023 11:38 AM
#2
Rotate delta vector (targetPos - localPos) by -localYaw degrees and map to radar circle radius: radarX = center.x + rotated.x * scale.
ImGuiStyler | Clean Custom UI Controls & Easing
SecurityAudit
AppSec & Code Auditor
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2y ago · Oct 10, 2023 3:38 PM
#3
Drawing small direction cones for each blip shows which way enemies are currently looking on the minimap.
SecurityAudit | Secure C++ Architecture & Boundary Auditing