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Debugging Photon Network Traffic and Message Deserialization in Unity (Part 2)

StructMapper
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1y ago · Apr 19, 2025 5:21 PM
#1
Inspecting Photon PUN traffic using PhotonNetwork.NetworkingClient.State and custom logging callbacks.
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AsmDisasm
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1y ago · Apr 19, 2025 9:08 PM
#2
Enabling PhotonNetwork.LogLevel = PunLogLevel.Full outputs detailed RPC dispatch logs and round-trip ping times.
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PEHeader
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1y ago · Apr 19, 2025 10:08 PM
#3
Tracking packet arrival delta helps identify network jitter and packet loss issues.
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