Home / Forums / 3D Loot & Item Rarity Color-Coded Overlay in Unity C#

UnreliableCode Community

Developer Research, Reverse Engineering & Coding Community

Tutorial

3D Loot & Item Rarity Color-Coded Overlay in Unity C#

AimbotMath
Trigonometry & Smoothing
MEMBER
Rep: 285
Join Date: Nov 2023
Posts: 27
Thanks: 73
4y ago · Jan 19, 2022 6:24 PM
#1
Rendering floating item icons and labels with tier colors (Common=White, Rare=Blue, Epic=Purple, Legendary=Gold).
AimbotMath · Angular Normalization & Smooth Angles
The following users thanked AimbotMath for this post:
PacketSniffer
Network Protocols & Sockets
MEMBER
Rep: 195
Join Date: Sep 2024
Posts: 22
Thanks: 49
4y ago · Jan 19, 2022 11:41 PM
#2
Read item world coordinates, filter by minimum rarity setting, and project WorldToScreen text labels.
PacketSniffer | Network Protocols & Winsock SPI
ParanormalDev
MelonLoader / BepInEx Dev
MEMBER
Rep: 230
Join Date: Sep 2023
Posts: 21
Thanks: 58
4y ago · Jan 21, 2022 2:41 AM
#3
Grouping multiple dropped items within 1 meter into a single stacked label prevents screen clutter in loot rooms.
ParanormalDev | MelonLoader & ImGui Modding