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C / C++ / Assembly

Native low-level coding, hooks, memory patterns, ASM detours & shellcode

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Source Writing a Custom Type-Safe Bitmask Enum with C++ Template Operators [Part 2]
by @MoveSemanticsX · 7mo ago
3 replies · 2,139 views
Cpp23Pioneer 7mo ago
Source Writing a Custom Type-Safe Bitmask Enum with C++ Template Operators [Part 5]
by @FlatMapFan · 8mo ago
3 replies · 4,038 views
LockFreeLarry 8mo ago
Source Building a Fast Asynchronous Logging System in C++ with Ring Buffers
by @PEHeader · 11mo ago
3 replies · 5,276 views
SecurityAudit 11mo ago
Source Writing Custom STL Allocators for std::vector and std::map in C++
by @KronoDev · 11mo ago
3 replies · 7,342 views
DarkLogic 11mo ago
Source Implementing Asynchronous Task Graphs and Dependency Schedulers in C++
by @VtableExplorer · 1y ago
3 replies · 7,868 views
ExceptionFree 1y ago
Source Building a High-Performance Linear Bump Allocator (Arena) in C++ [Part 3]
by @TemplateTitan · 1y ago
3 replies · 4,919 views
SmartPointerSam 1y ago
Source Implementing Asynchronous Task Graphs and Dependency Schedulers in C++ [Part 4]
by @IntrinsicsNinja · 1y ago
3 replies · 4,010 views
MatrixMathMax 1y ago
Source Designing High-Performance Custom Ring Buffers and Memory Arenas in C++20
by @PEHeader · 1y ago
3 replies · 4,210 views
SecurityAudit 1y ago
Source Fast Compile-Time String Hashing with C++17 constexpr [Discussion #2]
by @IL2Cpp_Wizard · 1y ago
3 replies · 6,411 views
VoxelDev 1y ago
Source Compile-Time Reflection with Macro Magic & C++20 Concepts [Part 4]
by @SanitizerPro · 1y ago
3 replies · 6,275 views
ClangTidyFan 1y ago
Source WorldToScreen Implementation in Pure C++ without Graphics API Dependencies (Part 3)
by @AimbotMath · 1y ago
3 replies · 4,894 views
ParanormalDev 1y ago
Source Fast Frustum-AABB Culling using SIMD 4x4 Matrix Multiplication in C++ [Part 3]
by @AtomicFences · 1y ago
3 replies · 4,219 views
ModernCpp_Dan 1y ago
Source Compile-Time Reflection with Macro Magic & C++20 Concepts
by @BenchMarkster · 1y ago
3 replies · 4,101 views
JitEngineDev 1y ago
Source Fast Compile-Time String Hashing with C++17 constexpr [Discussion #6]
by @KeycardMaster · 1y ago
3 replies · 1,736 views
BlazorKing 1y ago
Source Resolving Strings from FNamePool in UE 4.23+ and UE 5 (C++ Implementation)
by @DarkLogic · 1y ago
3 replies · 4,892 views
PEHeader 1y ago
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