Reverse Engineering & IDA
IDA Pro, Ghidra, x64dbg, static & dynamic reverse engineering analysis
Tutorial Stack Frame Unwinding, RBP Chains & SEH on x64 Windows
3
replies · 2,168 views
HexRays99
1y ago
Tutorial Parsing PE Headers in Memory: DOS, NT, Optional Header & Section Table
3
replies · 3,411 views
KernelDiver
2y ago
Tutorial Reconstructing Virtual Method Tables (VMT / Vftable) in x64 Binaries
3
replies · 1,951 views
StructMapper
2y ago
Tutorial Complete Guide to Finding GWorld, GNames (FNamePool) & GObjects in Unreal Engine 4 & 5
4
replies · 6,421 views
ZeroMemory
2y ago
Tutorial Getting Started with BepInEx 6 (IL2CPP) for Unity Modding: Complete Beginner Guide
4
replies · 5,122 views
ZeroMemory
2y ago
Tutorial Complete Guide to Il2CppInspector: Generating C++ SDKs, IDA Scripts & Metadata Analysis
4
replies · 4,851 views
ZeroMemory
2y ago
Tutorial Skeleton / Bone ESP in Unity Games using Animator.GetBoneTransform
3
replies · 4,921 views
VectorByte
2y ago
Tutorial API Hooking Methodologies: Import Address Table (IAT) Patching vs Inline Trampolines
3
replies · 4,249 views
KernelDiver
2y ago
Tutorial How does Speedhack work under the hood in Cheat Engine?
3
replies · 2,351 views
NullPtr_
2y ago
Tutorial How PE Relocations (.reloc) and ASLR (Address Space Layout Randomization) Work
3
replies · 5,622 views
NullPtr_
3y ago
Tutorial Reconstructing C++ Structs & Class Layouts from DWARF & PDB Symbols
3
replies · 6,646 views
PEHeader
3y ago
Tutorial Understanding x86_64 Calling Conventions: Fastcall vs System V ABI
3
replies · 4,318 views
HexRays99
3y ago
Tutorial Control Flow Graph (CFG) Analysis and De-obfuscation in Ghidra & IDA Pro
3
replies · 4,056 views
DisasmGeek
4y ago